Business model
Last updated
Last updated
According to our financial model, the project includes several sources of income.
1.1. Items: Players need to have more powerful items to level up in order to beat more powerful NPCs and players.
Each item is represented as Non-Fungible-Token which can be equipped, withdrawn or sold on the secondary market.
Users have the opportunity to purchase items with stablecoins which comes to the company reserve.
1.2. Skills: Players who want to change their game style are able to purchase skill slots to create skill sets.
Price of the next skill slot will incrementally increase by 30-100%, in line with protocol maturity and in-game balance.
Users have the opportunity to purchase skill slots with DINW which comes to the company reserve.
2.1. Participation Fees: Players who participate in Battle Royale mode can earn stablecoins from the Prize Pool by taking first places.
Players need to pay a participation fee which will form Prize Pool. Players with higher levels are able to participate in Battle Royale with higher Participation Fee.
DinoWars will claim the 2% from all participation fees. This 2% figure will incrementally increase every quarter by 0.5-3%, in line with protocol maturity and robustness.
3.1. Withdrawal: protocol claims 0.5% fee for withdrawals of stablecoin tokens.
3.2. Swap: protocol claims 1% fee for swap of in-game stablecoins/USDT/DINW.
3.3. Secondary Market: protocol claims 0.5% fee for each transaction in the in-game NFT Marketplace.
3.4. Breeding: breeding of items for level up consider fee in DINW tokens.
3.5 New characters unlock: players pay DINW tokens to unlock new players