Business model

According to our financial model, the project includes several sources of income.

1️⃣ In-game Purchases Income

1.1. Items: Players need to have more powerful items to level up in order to beat more powerful NPCs and players.

Each item is represented as Non-Fungible-Token which can be equipped, withdrawn or sold on the secondary market.

Users have the opportunity to purchase items with stablecoins which comes to the company reserve.

1.2. Skills: Players who want to change their game style are able to purchase skill slots to create skill sets.

Price of the next skill slot will incrementally increase by 30-100%, in line with protocol maturity and in-game balance.

Users have the opportunity to purchase skill slots with DINW which comes to the company reserve.

2️⃣ Battle Royale Income

2.1. Participation Fees: Players who participate in Battle Royale mode can earn stablecoins from the Prize Pool by taking first places.

Players need to pay a participation fee which will form Prize Pool. Players with higher levels are able to participate in Battle Royale with higher Participation Fee.

DinoWars will claim the 2% from all participation fees. This 2% figure will incrementally increase every quarter by 0.5-3%, in line with protocol maturity and robustness.

3️⃣ Protocol Macro Income:

3.1. Withdrawal: protocol claims 0.5% fee for withdrawals of stablecoin tokens.

3.2. Swap: protocol claims 1% fee for swap of in-game stablecoins/USDT/DINW.

3.3. Secondary Market: protocol claims 0.5% fee for each transaction in the in-game NFT Marketplace.

3.4. Breeding: breeding of items for level up consider fee in DINW tokens.

3.5 New characters unlock: players pay DINW tokens to unlock new players

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