> For the complete documentation index, see [llms.txt](https://whitepaper.dino-wars.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.dino-wars.com/roadmap/roadmap.md).

# Roadmap

### Q2, 2022

* Developing the DinoWars vision ✅
* Architecture development of the blockchain part of the game ✅
* Design of the first three characters, locations, game items, game menus ✅
* Development of white paper and all documentation ✅
* Preparation of a preliminary development roadmap ✅

### Q3, 2022

* Finalization of design and digital art of the main game elements ✅
* Project tokenomics finalization ✅
* Finalization of white paper and all documentation ✅
* Creating social networks ✅&#x20;
* Start of development for Android and iOS ✅&#x20;

### Q4, 2022

* Smart Contracts development ✅
* Work on staking for players ✅
* Development of NPS mechanics and game characters ✅
* Development of combat mechanics ✅
* Development of the server part ✅
* Start of marketing ✅

### Q1, 2023

* Elaboration of equipment and progression mechanics ✅
* Start collecting private round ✅
* Refinement of the effects of abilities and consumables ✅
* Finalization of the game match system ✅

### Q2, 2023

* Audit Smart Contracts ✅
* Finalization of the matchmaking system and levels ✅
* Implementation of NPS and stealth system ✅
* Expansion of the weapon system and abilities ✅
* Development of sound system and observation mode ✅

### Q3, 2023

* Weapon and ability system expansion ✅&#x20;
* Sound system development and observation mode ✅&#x20;
* Development of an equipment and inventory system ✅

### Q2, 2024

* Development of marketplace and system functions ✅&#x20;
* Integration of analytics and combat system ✅&#x20;
* Launch of closed beta test ✅&#x20;
* Listing on decentralized exchanges ✅

### Q3, 2024

* Introduction of a new token (DX) into free battles ✅&#x20;
* Introduction of animations ✅&#x20;
* Refinement of architecture for larger online ✅

### Q4, 2024

* Release 1.0&#x20;
* Launch Marketing&#x20;
* Recruit the first 300 people permanently online

### Q1, 2025

* Adding socket opening to the sale&#x20;
* Adding the first 6 items (skills) for the game to sale&#x20;
* Adding 1-2 new characters&#x20;
* Recruit 1000 people permanently online

### Q2, 2025

* Release of the first tournament with all game mechanics&#x20;
* Release of 3 new characters&#x20;
* Release of team battles with voice chats
